Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Any takers? Remodeled Susan's house and Emerald Farm. So far, there's no sign of the bottom. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Removed blue moon wine from Gus' shop to avoid an exploit. Sophia will now dance with players if married to them. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Pam's house didn't properly patch on the world map. Increased serpent spawns in the Crimson Badlands void zone. Players may remove it from their mods folder if they wish. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. The greenhouse on IF2R is no longer enterable until the player has repaired it. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Changed the description of the ??? Fixed miscellaneous glitched tiles and strings in several maps. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). This is an addition to the seasonal edits configuration (default = "true"). Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. Fixed several small visual glitches in various maps. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Fixed an issue where players could clip into Leah's wind turbine in her backyard. IF2R is no longer required to use the new world map. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Fixed an issue where Claire didn't show up during the Luau main event. Contents 1 Recurring Easter Eggs 1.1 Hats 1.2 Lucky Purple Shorts 1.3 Dove Children 1.4 Bad at Music 2 Intro Screens 2.1 Logo 2.2 Tip Messages 2.3 Title Screen 3 Character Creation 3.1 Special Characters 3.2 Item Spawn Cheat 3.3 Favorite Thing 4 In-Game Menus 4.1 Shipping Screen Ship 100,000g worth of freshly cooked items. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Large objects and buildings will now cast realistic shadows. This is a configurable addition. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Added more SVE locations to the CJB Cheats warp menu. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Edited Demetrius' "cave" event for IF2R. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. Hmm). Redesigned the adventurer guild boat and made it useable once conditions are met. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. If you're going to keep mining you should build a furnace. Added leaves onto the ground during fall in outdoor locations. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me). Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. If you want to experience the mod on your own, don't look through here. He claims to have information regarding the old community center. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Some players were experiencing recolor issues. Esca assisted me in updating the custom forage locations to the new FTM framework. Nerfed Radioactive Bass fish pond produce. Lewis used his title when addressing the player in the expanded Joja route. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Fixed a bug where players weren't receiving Susan's introduction letter. weapon, letting players know what to use in conjunction with it. Increased puppyfish spawn rate (5% > 15%). Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed an issue where Lewis tried walking to the summit before it was unlocked. Fixed several map tiling errors at the Highlands. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed a parsing bug in Clint's boulder removal event. Added new monsters found at Crimson Badlands. Added snow onto debris (logs, stumps, twigs, rocks). Changed the "New Fish" section graphic on the descriptions page. She's now "neutral" when gifted vegetables and forage instead of disliking them. There are two major types of quests, story quests and Help Wanted quests. Added 14 heart events for Sophia, Olivia, and Victor. It has more buttons than a regular remote. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Made the Grandpa's Farm woods shortcut slightly more natural looking. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Haley has received a new event, taking place in Pelican Town during spring and summer. Fixed a bug where SVE fish didnt produce anything. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Collect, then dump in the bin next to the fish shop: SVE can be downloaded from ModDrop and Nexus Mods. Altered the desert pillars to match canon. Vortex support has been added for SVE! Added SVE characters to the 'main' festival events. Grammar and style checked SVE 12 heart events. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Always use latest version. -Robin, I'm putting on a little promotion, just for fun. The character sheet is no longer used, providing more compatibility for other NPC creators. Rewrote parts of Sebastian's mature event. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Removed a cherry blossom tree and grave stones from ???. Fixed an issue where Lance was missing movie theater dialogue if married to the player. : This update removes this map. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Apple's 10 heart part 1 event can now be triggered regardless of weather. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Crafting most objects require different resources and more of them. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Added a "Immersive Shadows" configuration (default = "true"). Added Morris to the Winter Star festival. Added a new configuration called "Mountain Minecart" (default = false). If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Olivia now shows more affection to the player in her 10 heart event. Fixed a bug where the TV told players the incorrect start time for community center day festival. The "town.xnb" file no longer needs to be replaced. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. He will now visit the community garden, write in his journal in his house, check the community kegs, visit the summit, visit a "certain grave", etc. Not Necessary, but the mod is meaningless without it. I need 100 pieces of bone for my studies. Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. You encountered a suspicious looking figure by the bus stop. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. It's recommended players clear all placed objects (kegs, barrels, etc.) Water tiles were missing above the waterfall at ???. Added multiple different dialogues for them that depend on player progression. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Balanced artifact spawn rates on custom maps. Animal products, artisan goods, crops, and forage sell for 20% less. They can't be gifted and don't appear on the social menu. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Fixed an issue where the sports drink wasn't consumed as a beverage. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. !MAJOR CHANGES IN FILE STRUCTURE!!! https://twitter.com/FlashShifter. Fixed the "food bear" crash players were experiencing. Alex's schedule has been changed. (Reading the 1.6 patch notes fills you with determination). Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Fixed an issue where Sam's 8 heart event froze. Becomes visitable once certain conditions are met. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Shearwater Bridge is now the entrance to the town. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Added steam and sparkle effects to the IF2R hot spring. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Adjusted Gunther's reward to players for donating 60 artifacts. This is a temporary fix. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Install hundreds of mods with the click of a button. He will now give the player the correct location of the cave instead of saying it's off to the west.