Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! As a result, some hiccups are to be expected. The requirements for launch are much simpler in SoS2 than in vanilla. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain? If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend. SRTS can be used to reach space, however some planets will not allow the transports to land on ships in orbit. It is not complete and never will be. Some enemy ships have errors in object placement, calcs, etc. Causes pathfinding glitch where pawns will remain "Standing" on food or other tasks and refuse to navigate. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Zlevels does not cause any crashing or problems until you use it on a ship. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Want to join the discussion? As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. Well occasionally send you account related emails. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. The machine gods only smile on the worthy. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Research, player faction data, and pawn relationships are all carried over. There you can select which ship you want to land. Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. Open the save attached or create a new save in a temperate swamp biome Turn on dev mode In the "debug options menu" click on Make Colony (Full) under Autotests The game should freeze briefly The base should only partially spawn and an error should show in the logs. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Suitable for medium-new players and people who have never touched the SOS2 mod before. Sign in You can find his portfolio at artstation.com/thain. When the game autosaves, the save names are automatically labeled as "Autosave-#", with the number incrementing by one for every autosave stored. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. Below that list is a list of
  • numbers
  • . Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Linux users may need this Harmony fix if the game crashes on startup. You signed in with another tab or window. Please let me know if something fails to transfer. Manage all your favorite fandoms in one place! With this mod, any ship you launch is saved to a file. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Otherwise rotate the parts manually by the left and right rotate buttons. This page was last edited on 22 October 2022, at 08:55. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Some ship parts are not currently designed to be rotatable. This site is ad-free. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. This site lists know issues with other mods. All trademarks are property of their respective owners in the US and other countries. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Disable the "Disable orbital traders" option to fix. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. It's also a good idea to follow design practices in the AI ships and build internal doors to refuel your engines from INSIDE your ship. Save Our Ship for 1.4 : r/RimWorld. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. An infinite number of messages will appear in the player message log. I tried to move my ship again, it worked for a few seconds, than the screen went black again and only 4 colonist remain. Already on GitHub? If there is any difference between what is enabled and what's contained in a save file, the game will notify the player of this. Use heaters to heat rooms of your ship, or the reactor's ambient heat. Research, player faction data, and pawn relationships are all carried over. Research, player faction data, and pawn relationships are all carried over. Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. If they do not understand these words, send them here so the witches may pray over them and show them the way. https://rimworldwiki.com/index.php?title=Save_file&oldid=111759, As of at least Alpha 16, the directory Steam Cloud will create is. Multiple enemy ship maps should not occur normally. This item will only be visible to you, admins, and anyone marked as a creator. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. When saving the game manually, the player can choose a custom name for the save. Here it is: This is going to sound random, but I should thank you. Either because youve run out of challenges or because youre tired of living in the same place. This field is universal. The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Obviously this would require extensive work. Islands (the other biomes core and sub-mods are fine). Save Our Ship Wiki is a FANDOM Games Community. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. Please let me know if something fails to transfer. Getting a note about how the FAQ/Wikia helped, is rare. I'd prefer it if you guys could work on finding the conflicts on your own. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. World data is saved into the map file, to allow multiple saves on the same world without confusion. Just curious since you rework the Heating System etc. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? Please report issues on our tracker here. SoS2 handles planet-hopping differently than its predecessor. THE THUNDER HAS ENLIGHTENED ME! Also delete all other parts like start with. @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. The Save files are stored in users AppData folders: privacy statement. Like. Thanks also to Sarg, who created new sprites for the space insects. I kinda want to try a legit run once but it would take ages to actually get to. Upload your own content or check out what others have to share! Valve Corporation. You can then start a new game using this ship to continue your colonists' stories on another world! Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Ludeon.RimWorld.Royalty; UnlimitedHugs.HugsLib; Dubwise.DubsBadHygiene; pyrce.dire.raids; . Render Texture (used to save the planet background to a static image low on performance) can only save the player's native resolution. Cargo Vessel Exp. Larger ships are harder to launch. Q in Q 360 stands for the Quantum Energy Field. Custom storytellers based of Randy will not spawn any attacks in space. You need to. Each fission reactor produces 7500 power. Saves any ship you launch to a file. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. You will find:
  • some text regarding the Toxic Fallout
  • . RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Recently fixed in a CE Update. I can not find some items in the build menu. Press J to jump to the feed. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Turn off. All rights reserved. The vast majority of the data in a save file is contained within the and sections. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). By clicking Sign up for GitHub, you agree to our terms of service and It is the field where we all share an interconnectedness and an inter-relatedness. Dress in RimWorld style. Code and concept by Kentington.Artwork by Thain. Install hundreds of mods with the click of a button. To fix this issue simply edit the ship tile so the orbiting ship uses a different, valid tile in your save file. I'm having the same issue, but all the time. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. Rimworld Bender is Playing LIVE NOW Starting Off In Save Our Ship 2.3 Combat update - Starter Shuttle William & Mitseharu 7.7K views 1 year ago Handling a 100+ Enemy Raid - Rimworld. They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. deleting permanent wounds) or add skills and passions. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. The Blue Smoke which animates the machine, and gives life to the screen. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. Download Version: 1.4 Available on the Steam Workshop Direct Download Alert! Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! You can remove health conditions by editing the hediffs for injuries (i.e. Stealth Vessel Civ. Instead, the geyser can be manually deleted from the save file. I built this with space expansion in mind. For you or your loved ones! Contents [ Hide] Basic Guide to Derelict Ship Start Before You Start So You've Started Combat Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded The fanmade wiki also tracks compatibility issues users have encountered with other mods here. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. It's fully compatible up to the latest patch and even the Royalty. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. To move the geyser to a new location, edit the coordinates stored in the line. Capturing still lets you salvage enemy ship. This site lists know issues with other mods. Ensure you have the latest required mods and everything is in the correct order. Copyright 2023 Robin Scott. Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki This is a loose guide on how to order your mods, this should limit issues from soft incompatibility and mods not knowing to note which others should come before it (as a modder, it's easy to forget that.). It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. Frigate Exploration Vessel Dmg. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. SoS2 handles planet-hopping differently than its predecessor. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. Saving manually also allows the choice of overwriting other saves. The sunlamp hydroponics system uses ~3600 watts. If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. Vanilla walls and doors break rooms as well. Will cause all buttons to be off by one gizmo (launch will be select all in group.) Discussion, screenshots, and links, get all your RimWorld content here! #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. There are many ways in which a third-party mod could store world data. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. It will now never occur again. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. Keep in mind, our Discord contains multiple projects. Manage all your favorite fandoms in one place! Gotta be honest, THATS A LOT OF MODS. To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" Space start might instead start you on an occupied tile on the planet. [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Code and concept by Kentington.Artwork by Thain. Any storyteller forcing Raids at Player Home. #footer_privacy_policy | #footer . Now load your game, and make sure your ground colony is working. The powerful open-source mod manager from Nexus Mods. Just like in vanilla RW: use zones or forbid doors to prevent this. This causes Camera+ to reveal the place where these images tile, showing multiple planets. Sending further ships to orbit will not cause an engine burn explosion. Reactors vent heat into rooms instead of the heat network. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. I can not find some items in the build menu. Your Rimworld settings folder is ~/Library/Application Support/RimWorld. Save Our Ship2MOD2RIMWORLD 4.7 188 10:52:54 1-17 (DLCMOD, 24K 2.8 337 08:19 MODRIMWORLD 5.0 103 55:47 Save Our Ship 2.5.5 6.4 1195 4:00:33 []Save Our Ship 1.2 97 05:51 () 3.3 146 26:15 All rights reserved. So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. As with always, it is harder to figure out how to create things from thin air than to change existing things. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Except for that RT 2.3.9 and above is compatible with SoS2. https://www.youtube.com/playlist?list=PL327Y7wkRS2kryLQlpBlA5ybnReY8KlFE And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. Note: This structure was taken from 1.2 save files. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. Niilo007 changed the title Root level exception SoS 2 "Save Our Ship 2" Root level exception SoS 2 Feb 4, . i forced spawned a asteroid in order to do tests if thats whats causing it. You can help the Save Our Ship Wiki by expanding it . Hello! Old revisions of this mod are available below. Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. pastorismylord moved this from Highly Incompatible to Errors With RT in Mod Compatibility Jun 15, 2021. If you have a related Youtube channel, enter the URL. After attacking the first tradeship notoriety keep going higher. Valve Corporation. The machine gods only smile on the worthy. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Thanks also to Sarg, who created new sprites for the space insects. Older versions conflicted with ship Torpedo launchers -- "no torpedoes found" is the bug. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. Randy spawns constant ship battles for some players. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. All rights reserved. Save Our Ship Wiki is a FANDOM Games Community. The class attribute should be familiar to those who know HTML. If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. You produce more than enough power. (RimHUD might hide this, or too many open letters cause it to be hidden. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. Warship Warship Exp. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. Change the number to '0' between
  • which is in the same position in the list as 'ToxicFallout' was in the previous list (bottom one for me). If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! The geyser should be represented as a . It is not complete and never will be. Delete Biomes! Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! This article was written with a translator. On the google sheet for multiplayer-compatibility, it doesn't give any reasons why it doesn't work correctly and I couldn't find out why either on the steam thread for either mod. Disable Compress Notifications to fix. If you disabled automatic home zone expansion you will have to manually set it once you reach orbit. Use radiators, which must be exposed on one end to space, and only work when shields are down. If you liked my opinion, please reply. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. To do this, open the save file, and move about 1/3 down the text file. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Causes pathfinding to break or simply not work. Description: This mod serves as a comprehensive overhaul of spaceflight. Ensure you have the latest required mods and everything is in the correct order. You can find his excellent add-on "Alpha Ships" here. To remove the geyser entirely, select the lines from to . RimHUD, when a letter pops up it hides the heat, energy, and range finder. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit.
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